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IOS16掉帧

Summarising, I’ve made an update to my app with ENABLE_DISPLAY_LINK_PAUSING 0.

Also I updated Unity version to 2022.2.1f1.

And started getting lots of linearize_waiters crashes on iOS.

Then with next update I also did ENABLE_RUNLOOP_ACCEPT_INPUT 0 with no any other changes made to the app. And now crash count dropped 10x but still getting them.

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